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Set bonuses http://www.crabpeople.eu/forum/viewtopic.php?f=45&t=3658 |
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Author: | Mihir [ Mon Jan 02, 2012 10:58 am ] |
Post subject: | Set bonuses |
To prevent ppl from buying items of the wrong set (hi shale): http://knotor.com/item_sets (since you can't see set bonuses on items at the vendors atm) Assassin dps - Stalker 2 pieces: hits restore 1 Force 4 pieces: Increases the critical chance of and by 15%. Assassin tank - Survivor 2 pieces: Increases shield chance by an additional 5% during . 4 pieces: Increases Elemental, Internal, Kinetic and Energy damage reduction by 2%. Juggernaut dps - Vindicator 2 pieces: Lowers the cooldown of by 5 seconds. 4 pieces: Reduces the minimum range of by 10 meters. Juggernaut tank - War Leader 2 pieces: Increases the duration of by 1 second, and the duration of by 2 seconds. 4 pieces: Increases the amount of damage absorbed by by 20%. Marauder - Weaponmaster 2 pieces: Reduces the rage cost of by 1. 4 pieces: Reduces the cooldown of by 15 seconds. Merc dps - Eliminator 2 pieces: Increases the critical chance of and by 15% 4 pieces: Reduces the cost of by 8. Merc healing - Combat Medic 2 pieces: Increases the duration of by 3 seconds. 4 pieces: Reduces the cooldown of by 1.5 seconds and the cooldown of by 3 seconds. Operative dps - Enforcer 2 pieces: Increases the critical chance of by 15%. 4 pieces: Increases maximum energy by 5. Operative healing - Field Medic 2 pieces: Reduces the energy cost of by 4. 4 pieces: Increases the critical chance of by 15%. Powertech dps - Combat Tech 2 pieces: Reduces the cooldown of by 15 seconds. 4 pieces: Increases the damage of by 8%. Powertech tank - Supercommando 2 pieces: Increases the duration of by 2 seconds and the duration of by 3 seconds. 4 pieces: Increases Melee, Range, Tech and Force defense by 2%. Sniper - Field Tech 2 pieces: Activating restores 10 energy. 4 pieces: Reduces the energy cost of by 7. Sorcerer dps - Force-Master 2 pieces: Reduces cost of and by 2. 4 pieces: damage has a 10% chance to increase alacrity by 5% for 15 seconds. Cannot occur more than once every 20 seconds. Sorcerer healing - Force-Mystic 2 pieces: Reduces cooldown of by 1.5 seconds. 4 pieces: Increases total Force by 50. |
Author: | Shalelol [ Mon Jan 02, 2012 9:58 pm ] |
Post subject: | Re: Set bonuses |
fuuuu |
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